Me3 best weapons. Our detailed game analysis reveals why these two weapons are your key to success in Modern Warfare III. Me3 best weapons

 
 Our detailed game analysis reveals why these two weapons are your key to success in Modern Warfare IIIMe3 best weapons  Turian Rebel 3

Shots to kill. A fully automatic take on the M-96 Mattock, this Cerberus weapon is exceptionally good at killing things. M-78 Revenant – Pop Pop. This page of IGN's Mass Effect 3 wiki guide is all about the Priority: Earth Mission, including how to get through all combat. 36. Sadly, since the challenge says you have to do it with a. Cerberus Harrier. The principle works for all charged weapons that require you to let go of the trigger to shoot, but it works best with hitscan weapons (such as the Arc Pistol). Best James Builds in Mass Effect 3: Legendary Edition. 29 of those are brand new. For other uses of the term "widow", see Widow (disambiguation). The Blood Dragon Armor was originally created for and worn by members of the. The Geth Plasma Shotgun is better for Tali since you want her to keep her distance. COR-45. Please suggest the best Engineer build for ME3. Heavy pistols have supplanted the pistol class of weapons seen in the first game, making their introduction in Mass Effect 2. According to this list, Mass Effect 3 will include an impressive 59 weapons, more than double the amount featured in the last game. The Viper: -Has a great amount of ammo (twice that of the BW) -Reloads fast (feels faster than any other I've used) -Can 1-headshot-kill basically any health-based infantry. 0. 2. M11 Suppressor. On top of that, you’ll also gain +80% Power Damage, and +30% Tech Damage for EDI as well as a 30% increase in Health and Shields. deathscythe257 - 11 years ago - report. For example, when comparing the Black Widow to the M-98 Widow, it does less damage but has a faster. Though it. Basic Adept builds will be using Throw and Warp, and either Singularity or Pull (I prefer Pull), but mostly Throw and Warp. Discover the best Battle Rifles guns in the MW3 Beta and learn how to dominate your game with the MTZ-762 and the BAS-B. If you're focusing more on crowd control, you should also evolve Incinerate for Radius and Overload for Chain Overload. The stores below are listed in their order in the Procurement Interface. Biotic Charge: Radius->Weapon Synergy->Barrier. ) Finally, at Rank 6 the Freeze Chance might sound tempting, but most of the best Cryo weapons are already 100% to freeze after the Rank 2 bonus, anyway. The Legendary Adept Build & Guide. If you wish to increase Dark Channel damage take Power Damage upgrades. Just buy the upgrades and go. Build 1: Shotguns. The Particle Rifle is an assault rifle in Mass Effect 3. I've experimented with far too many combinations, and I found the best is the Harrier, although you can consider the Lancer as well, especially if you want something lighter. The X-tier Mercenary armor is perfect for Soldiers in the original Mass Effect, especially those who favor the heavy variety. Sentinels can snipe and launch powers and power combos from afar. Sniper Rifle: Widow. You will find, especially on Insanity difficulty in Mass Effect 3, that there is a deficit of ammunition dropped by. Sentinels are unique, bringing both tech and biotic abilities to the battlefield. Though this class isn't fun in a direct way like Vanguard, the feeling of being a walking tank is pretty cool. Submachine Gun: Hurricane. Shotgun: Plasma Shotgun. M-6 Carnifex. It will also restore Tali's shields. Love my Mattock. This will stack up with other improvements throughout the game that allows him to become extremely strong with Assault Rifles. Javik was originally added with the From Ashes DLC in Mass Effect 3. Crusader for Tali although it is expensive, n7 hurricane for Liara. For Tali, choose either her default Outfit that boosts Power Damage by 25% or her From Ashes Outfit for 25% Weapon Damage. For a Vanguard, it is a good idea to select upgrades. . Damage: 315 Shots Fired Before Overheating: 1. 8. Weapon Upgrade Kit: Weapon Damage +5% Intel from Battle of Arcturus: Shields: +5% Volus Intelligence Archives:. 8k more. Available mods include high-caliber barrels, scopes, and bayonet attachments, among others. Since squadmates don't get bonuses or penalties for weapon weights, I may as well load them up with heavy hitters. It’s a hybrid weapon, giving you the rapid-fire. Recharge Time: 1. Rank 5: Weapon Synergy – Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge OR Power Synergy – Increases power damage and force by 25% for 15 seconds after a. That isn’t to say that it’s bad, there are. 7. The Vanguard class is for players who prefer an extremely aggressive play style. With its +10% power recharge speed, +20% shields, and +30% power damage, it is perfect for support classes. The Weapon Upgrades console is actually wholesale bumping up the stats of your weapons, more badass weapons cost more to upgrade, all the way up to X. These unlock special dialogue options. . Ammo is either disruptor or Armored Piercing (ap is primarily used on SG). In ME3 carrying fewer weapons causes your ability cooldowns to get SO ridiculously low. M-99 Saber Assault. As EGM will take a long time to be ported, a few behind the scenes features that improve the gameplay are being added earl. Find out their features, advantages, and locations in the. If you want to solo the game with a pistol the Carnifex would be a better choice. They are outfitted with L5x implants that can spawn a micro-singularity, damaging enemies and pulling them. These weapons typically deal very high damage at close range but at the expense of less accuracy over larger distances. Take Weapon Damage and Assault Rifles upgrade. If you're more the snipe-y kind of guy, the Black Widow and Valiant are some of the best, if not the best sniper rifles. Get the CoD Borealis Camo! The best camouflage you can get in Modern Warfare III Zombies mode! Buy Now . 2. M-76 Revenant gameplay. The Prothean Particle Rifle is a stripped-down, powerful assault rifle modified to fire without thermal clips or specialized ammunition. -Has instant trajectory, unlike many alternative sniper rifles. Fully automatic fire, high damage, and good accuracy combine in this complete package that can functionally carry a player through any encounter in Mass Effect 3. ) The best option to go for when building an effective Infiltrator is the upgrades with the highest reputation bonuses and the Weight Capacity bonuses. You end up just spamming Throw on health-only enemies, and Warp+Throw (and maybe Cluster. Best weapons by type. Tech skills automatically given to the Sentinel are Tech Armor, Cryo Blast, and Overload. In Mass Effect 3, each outfit gives squad mates different bonuses. N7 Hurricane (DLC)I'm playing the Mass Effect 3: Legendary Edition Citadel DLC on Insanity difficulty, and I've met an enemy I can't kill: the CAT6 Heavy. Shigeru Thalmor Slayer · 6/15/2021. To successfully fight Banshees in Mass Effect 3, players will need to spec Shepard and their squadmates to ensure they can successfully break through a Banshee's defenses. All weapons reach level X on first playthrough if ME2 imports are used. In the original, non-Legendary Edition version of ME3, the only way to get your TMS to 100% is by playing the multiplayer, because the. Mass Effect 3 maintains most of the general. Legendary Edition: All. For Ashley, choose her default Outfit to increase her Weapon Damage a further 25%. IMO, the best armor is the collectors armor, only because it increases the bonuses to health and shields, which always helps. The mass effect 3 System does not encourage carrying a lot of guns. You really don't need all three. We choose the Squad Tech and Power upgrade to receive an extra 10% Power/Tech damage for the entire squad. Related: Mass Effect 3's Final Battle & Ending Have Been Changed In Legendary Edition. Sniper Rifles are one of the primary weapons in the Mass Effect universe. Sentinel is fun if you want to be a tank and just use your rifle. Then players have to wait until they complete the. Rank 5: Weapon Synergy – Increase weapon damage by 15% for 3 seconds after a successful Biotic Charge OR Power Synergy – Increases power damage and force by 25% for 15 seconds after a. Thats not 100% confirmed yet so test it out. For some reason, if the player still misses. Higher Charm scores provide bonuses to first aid and power cooldown time, while higher Intimidate scores increase power and weapon damage. In Mass Effect 3, each outfit gives squad mates different bonuses. 1. . MASS EFFECT 3 I have an improved version of this guide in a post containing a guide for every single game making this guide pointless. In ME3 I recommend Fortification as extra power. Tactical Cloak will be one of the main abilities of this build. Hurricane smg, particle and typhoon rifles, and wraith shotgun are the best guns for your teammates to use to maximize their damage. Overview. The Lancer has been refurbished by an unknown master weaponsmith, and it now uses the higher velocity rounds of today's weaponry. Furthermore, squadmates will never charge a weapon; they will only fire uncharged shots. Batarian is good for melee. Offensive Mastery Lv 3. I can get up to X in the Procurement Interface shop. While both are in our MW3 best guns list, the Holger 556 does come out on top most of the time. The Soldier has the most weapon proficiencies among all. Magazine: 30 Round Mag. The exceptions to the above would be for weapons such as the Harrier, Typhoon, CSMG. Designed for the asari resistance, the Acolyte's barrels fire advanced ammunition similar to that of an impact-triggered resonant warp bomb, which has a devastating effect on shields and biotic barriers. Turian Rebel 5. 3. In the original Mass Effect, there's a simple answer to the question of which weapons are the best: the Spectre - Master Gear set. Infiltrators thrive on quick powers with fast cooldowns, and this power’s cooldown period is too long to be effectively useful. If you triple-warp Harbinger, his appearances become trivial. From sniper rifles to shotguns and energy cannons, there. This page will show you some of the best Adept builds in Mass Effect 3. Venom is probably the best once you get used to it. Of course, this can be used another way, hide. The weapon is lying on the ground in the second part of the ruins, near the Reaper ( Priority: Tuchanka main quest). Great for shredding through both armor and shields, the Typhoon's penetrative power is significant. Similar to the previous entry, the Hahne-Kedar Armor is also a customizable set featured in Mass Effect 3. Michotic 10 years ago #2. The power damage upgrades only apply while the weapon is actually in the user's hand, and this is true both for you and your squadmates. Read on as we rank every heavy pistol found in Mass Effect 3 from worst to best, to help you get the most out of your pistol. You want to get either the Widow or Viper as soon as you can, and then get the Black Widow as soon as you can. SR: Valiant, Javelin, and Widow AR: Harrier, Typhoon, Falcon (if I need stagger), Striker, and Phaeston SMG: Hurricane, Hurricane, and Hurricane Pistols: Acolyte, Arc Pistol, and Executioner Shotguns: Claymore, AT-12 Raider, Reegar Carbine, Geth Plasma Shotgun, and the N7 Piranha N7 Typhoon (Assault Rifle) - The heaviest assault rifle in the game with power to match. Moreover, it gives a weight capacity bonus. The Holger 556 is the best assault rifle in MW3, even beating out the MCW that was on course to be the top choice. For example, Javelin is not criticized for being too heavy on a Volus. In my experience playing an infiltrator, this is the most balanced bonus power to take. I'll take a. 5. Overload Lv 3. For an AR, I recommend the Saber or Falcon, since the soldier can handle the weight. You will find, especially on Insanity difficulty in Mass Effect 3, that there is a deficit of ammunition dropped by. See also: Armor#Mass Effect 3, Armor Customization (Mass Effect 3) In Mass Effect 3, Weapon Mods are used to augment any of the five types of standard weapon: assault rifles, shotguns, sniper rifles, submachine guns, and heavy pistols. In terms of bulk, the N7 Typhoon is the heaviest assault rifle in Mass Effect 3. Wrex: Assault rifle andshotgun. Originally DLC, equipping all five pieces of the Kestrel Armor will give you +30% Melee Damage, +5% Headshot Damage, +11% Weapon. Overall this skill is very powerful. This is especially true in Mass Effect 3, when carrying capacity affects power cooldown times. 8m. Concussive Shot -> Recharge Speed and Amplification: With Amplification + Ammo Power, Concussive Shot becomes one of the few powers in the game that can prime and detonate itself. First of all, max Overload and Incinerate. 2) Assault Rifle-. Me3. Weapons. Typhoon, Cerberus Harrier, Prothean Rifle, N7 Hurricane, Paladin are all popular choices for anyone and usually a good choice to put these on anyone. If you use Liara (Singularity) and Javik (Pull) for most of the game, you will rarely use your own Singularity/Pull. Before that I do 3 rosenkovs, 1 service council, and the securitel helmet. It takes a few seconds to ramp. Last Update: 05 May 2018. 4. The N7 weapons come from the Collector's Edition and totally ruin the balancing in the first part of the game. Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. We take the first three levels for decreased recharge speed and higher damage. The Wraith, Reegar Carbine, Venom, and N7 Piranha are the best shotguns. This weapon is named for the quarian Reegar family, whose marines have served valiantly against the geth. There are LOTS of viable options but those (along with the ARs you mentioned) seem to be the go-to picks. If you want to be op then get upgrades that boost damage. Each weapon has one ammo upgrade slot and at least one weapon upgrade slot; better weapons have two weapon upgrade slots in addition to the ammo slot. Sniper Rifles refers to both a. Screenshot by Dot Esports. 1. The Scorpion is good for AOE damage without using powers. 5” MCW Cyclone Long Barrel. What sets this weapon apart from other assault rifles is its two. A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. Incinerate Lv 3. In this version around 3100 EMS is sufficient to unlock the best ending. Always take a pistol. This has the largest impact in Mass Effect 1, where the aiming penalties for the non-Soldier Classes were removed to help weapons feel more viable. Note C: All weapons are rank X. The solution was to increase the number of shots the gun could fire before it needed a fresh thermal. "Ruin" is a bit of an exaggeration here. 3. The final upgrade will give his Snipers a damage boost by 60%. 4. The only way to obtain the 3 Spectre class weapons is to purchase them to through the Requisitions. The Soldier is the class for players who more or less ignore powers and simply play Mass Effect 3 as a shooter - the Soldier can carry the best weapons and only needs to use one power in combat - Adrenaline Rush (though using its Rank 6 Bonus Power evolution provides some flexibility). See also: Adept Guide, Adept Guide (Mass Effect 2) Adepts are biotic specialists, capable of disabling and killing enemies with raw biotic power. Incendiary ammo is also nice. Cerberus Harrier with extended barrel and recoil stabilizer. The exploding pistol or the paladin in the heavy pistol slot. The proper selection and use of squad members can significantly reduce the challenge of a given mission, especially on the higher difficulty settings. Nearly every gun on the battlefield is laden with features, from targeting auto-assists to projectile shavers that can generate thousands of rounds of ammunition from a. If you are playing NG+, and therefore can get weapons to level 10, I recommend the Piranha for close combat, as the 2 shots of something like a Wraith are too limiting. Honestly, Sentinel can utilize any sort of weapons. The favorite weapon type in the Mass Effect franchise, the assault rifle is a versatile weapon that is. I was just wondering this yesterday. This can be very useful in early to mid-game. Best Sniper : Black widow loss in damage over widow is not much but has inherent piercing capability, no need for piercing mods. The Raptor can be found during the mission "Priority: Sur'Kesh. Edit: Forgot Andromeda. The M-29 Incisor is a burst-fire sniper that you can get toward the middle of the first half of Mass Effect 3. Mass Effect 3 Best Assault Rifles (All Assault Rifles In The Game Ranked) Updated: 05 Oct 2022 4:12 pm A classic weapon BY: Nicole Jones Assault rifles are a pretty big deal in the Mass Effect series, and. Published Sep 11, 2021. This section covers detailed ability progression for Javik Build. Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. You’ll enter this area just after the cutscene in which Shepard has to fix a console. This electrical weapon improves upon the arc pistol's design by generating a sustained current on its target. Another important aspect is that if it is used on Tech abilities like Incinerate and Cryo Blast it will also detonate a Tech combo. ME3/Sentinel is the most fun I've had in Mass Effect, you're in for a treat! And weapons? You don't need weapons where you're going. Bing bang boom, you're op regardless of. This is a . Most shotguns fire 8 "bullets" per trigger pull. Ashley does best with the armors that improve her weapon damage. The optimal mods to choose from include: SMG Scope : Increases zoom to 2x; Increases accuracy by 15% or more while moving and while taking damage. Sabotage Lv 4. Damage: 354. Sabotage Lv 4. Armor-Piercing Ammo 6. Shepard has plenty of weapon brands to choose from in the first Mass Effect. Its power and recoil are so notorious that it includes a high-tech kinetic reducer to fight muzzle climb. This Squad Members Guide is meant as a general overview of the various squadmates Commander Shepard can acquire in Mass Effect 3, summarizing their abilities, strengths, and weaknesses in combat. The M7-Lancer [sic] is a rare collector's item that was introduced shortly after the First Contact War. Called the Javelin by Alliance marines, this geth weapon holds a reservoir of ferrofluid, magnetically drawn into the firing chamber and expelled at lethal speeds. Call of Duty MW3 Zombies Mode Release Date. Most squadmate have one or more talent tree that give bonus to certain weapons. Need help on which weapons and mods to use and which powers and what to choose at. Found in Mass Effect 3, the Arc Pistol is obtained during the "Priority: Geth Dreadnought" mission. Vanguards across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. In combination with their weapons training, Engineers have the unique ability to spawn combat drones that can harass enemies or force them out of entrenched cover positions. Weapon Damage - only if you use the weapon to damage enemies. M-12 Locust SMG: On one of the desks in Lab 01. That should go on anyone who can take it. When leveled up and holding powerful weapons, the pair have a really good damage output. The build is for those that wish to master the Sniper Rifle and take out enemies safely from afar. Extensively used by factions across the galaxy, assault rifles generally offer mid-range stopping power, more accuracy than submachine guns, and overheat allowances larger than shotguns, pistols/heavy pistols, or sniper rifles. Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. Also, if you get Ultralight materials V for SMGs, they add almost no. Shenachie · 6/9/2020. Overall this skill is very powerful. Learn about the ten best weapons in Mass Effect 3, from sniper rifles to pistols, and how to get them. Incendiary ammo is also nice. GAMES LOGIN REGISTER. Thanks again for helping me with the second game, Insanity is a real pain sometimes. The key to the Adept is Throw, since it is detonates everything. If you like any of those then less money you need to invest. Shotgun is the Claymore. You can engage enemies from far range, which favors you. Contents Mass Effect 3 Legendary Edition. Picking your Mass Effect 3 armor is much more than just a cosmetic decision, as each element you select will also provide certain buffs to your stats, though they will of course make your Shepard. Weapon Edits: M-5 Phalanx (Pistol; ME2, ME3): 6 round magazine x 4 -> 8 round magazine x 3 in ME2, 12 round magazine x 6 -> 8 round magazine x 6 in ME3, squadmate utilization increased to match *M-6 Carnifex* in ME2, reduced rate of fire and increased damage per round in ME3. Overview. For the most part I just power spam. And since squadmates are not affected by weight and ammo capacity, you can outfit her gun with all the damage-boosting mods. Tali- pistols/ shotguns. Cloak can get you out of tough spots and away from dangerous melee based enemies. kirk_smith • 9 yr. Assault Rifle Precision Scope: Increases accuracy by 15% or more while moving and while taking. . Mass Effect 3 adds more clothing options, but this mod. Despite being a. I just played as an Engineer on Insanity, so I might be able to provide a few useful tips. With tech and biotics powers, heavy firepower often becomes less important. If Javik uses something like N7 Typhoon, definitely take the Weapon Damage upgrade. Sit back and watch the fireworks as he melts everything that gets in your way. 2 days ago · Many players have considered the RGL-80 to be one of the best MW3 Zombies weapons, and I can certainly concur with its overpowered features. See also: Vanguard Guide, Vanguard Guide (Mass Effect 2) Vanguards are feared for their high-risk, high-reward combat style, closing quickly on enemies and destroying them at short range with weapons and biotic abilities. Queen City's Finest. This Equipment Guide details how important collectibles such as weapons, weapon mods, armor, intel, and Citadel mission items can be acquired during gameplay throughout Mass Effect 3. 3. About start a play through as a vanguard. Laser: 1MW Pistol Laser. Tali will set the weapon aside for Shepard to take. Infiltrator: Pistols, SMGs, Sniper Rifles, Heavy Weapons. Finally, you’ll have builds included for the squadmates that accompany this build. This page of IGN's Mass Effect 3 wiki guide covers all the key choices you can make in Mass Effect 3, including what their effects and consequences are in that game and Mass Effect 3 . You can get tons of reserve ammo if you use the spare ammo evolution of your ammo power, the extra rounds mod on the rifle itself, or the Armax Arsenal leg armor. Arc Pistol is much better at killing mooks, but Acolyte is much better at stripping boss shields/barriers, and has AOE stagger. In ME1 you can change the ammo mod depending on the enemy you're facing, shredder for organics, armor piercing for synthetics. M-358 Talon Details. Browse more than 200 builds & Find the best loadout for you favorite. Power boosters. M-78 Revenant – Pop Pop. . Because of this, there are many people who will claim that the Adept is the worst class to use on Hardcore and Insanity. Single-player Combat in Mass Effect 3 involves a squad consisting of the player character and usually two non-player character ("NPC") allies weapons in tandem with biotic, tech, and other abilities to defeat enemies and complete missions, enabling the player and allies to improve in power and advance the story. The Expanded Galaxy Mod is designed to improve and expand on Mass Effect 3, to give players the ability to create a more custom experience and improve the immersive atmosphere of being small but vital part of a huge war. 13. The Incinerate ability is not quite as useful in ME3 as in ME2, but is still a good all-around tech power. Finally, by taking the final upgrade Singularity Recharge, you’ll gain another 100% recharge speed specifically for. Weaponry. heavy pistol. Liara- pistols. Then give him a Typhoon if you have that DLC, a Revenant if you don't. Use whatever you want. Rank 4: Take the damage upgrade. It allows Shepard to choose a specialization between. This is a pack of high resolution weapons textures for Mass Effect 3. It doesn’t deal a great amount of damage, so don't feel the need to spend credits to buy it. Graal Spike Thrower in multiplayer. Hell, barely need the weapon upgrade from the collector ship with the weapons added from the dlc. Ashley- all (but you should only focus on leveling up 2. When compared to other weapons you can find in the game, they are extremely powerful, but not necessarily in all categories. Doubling up on defense-stripping is the best strategy in ME2. M-78 Revenant – Pop Pop. Your life expectancy is directly linked to how often you're able to Charge. M-12 Locust. However, I still like to play Vanguard in all three games, especially ME3. This game is about distant future with great powers (tech and biotic) and yet people insist on bringing a proverbial knife (weapons) to a gun (powers) fight. Piranha (Shotgun) - One of my personal favorite shotguns,. The M-300 Claymore heavy shotgun is one of the punchiest weapons in Mass Effect — as evidenced by the fact that in ME2, only Soldiers and. However, note that pretty much every class benefits a lot from power combos in ME3, so I'd recommend only bringing one of AR / SR, they're all quite heavy and your power cooldown will suffer. Also for new players playing Infiltrator, don't be stressed out about your loadout's weight, Tactical Cloak (when you break it by firing or using a power) overrides the CD mechanic. If you have just poor aim, take the particle rifle. It's also pretty OP on squads that can use Snipers (since they like to fire at enemies behind cover, the Krysae can still hit them) Shotguns. Infiltrators: The Black Widow is easily the best choice for any Infiltrator and really the only weapon you will need as having this weapon without any capacity. -squadmate has unlimited ammo *duh!*. And to learn more about meta guns read our Modern Warfare 3 Best Weapons Tier List. In ME2 my favorite Infiltrator load-out is usually - Mantis/Widow, Locust, Phalanx/Carnifex, and Arc Projector. M-7 Lancer has weapon cooldown/no-clip like the Prothean Rifle, high damage and solid accuracy. ENgineer's class passive ability. I'm playing through the game on Insanity after having already completed the game a couple times as various classes. 10. If you want specific gun recommendations I suggest whatever guns you aren't using just to keep it fresh. Thank you for watching my videos!If you enjoy my videos please click the "Like" and "Subscribe"!Adas Anti-Synthetic Rifle is in top 3 Assault Rifles in Mass. Liara's Singularity coupled with Shep's Reave is phenomenal, and we. Biotic powers can take down Barriers and some. Garrus turrian god build (ME3) Instructions: Pick Garrus and choose armor/skin that gives boost for weapon damage. The best option to go for when building an effective Infiltrator is the upgrades with the highest reputation bonuses and the Weight Capacity bonuses. Version 1. This ability can prime Tech bursts. Cloak is absolutely in-substitutable. For sniper rifles, players can't go wrong with the. I at first felt that Mass Effect 3's insanity was significantly easier than the second game because enemies don't all have some form of shield or armor, but then I got to the. Priority: Horizon, which is one of the missions toward the second half of the game, or at Kassa Fabrication on the Citadel. PSN: illius_willius. M-7 Lancer has weapon cooldown/no-clip like the Prothean Rifle, high damage and solid accuracy. According to this list, Mass Effect 3 will include an impressive 59 weapons, more than double the amount featured in the last game. Ashley is the only squadmate that can train with all four weapon types, and the only squadmate other than Garrus who is truly proficient with sniper rifles.